OnePlus has expanded support for its new mobile gaming accessory, the OnePlus Gaming Controller, to several recent performance-focused smartphones including the OnePlus 15, OnePlus 15R, OnePlus Ace 6, and OnePlus Nord 6. The update surfaced through the OnePlus community and social channels as the company continues pushing deeper into the mobile gaming hardware segment.
The controller is designed as a split-style accessory that attaches to both sides of a compatible phone, turning it into a handheld gaming device. Early launch material points to low-latency controls, USB-C connectivity, and deeper integration with OxygenOS gaming features aimed at high-refresh-rate gameplay and cloud gaming services.

The newly supported phones are among OnePlus’ strongest gaming-oriented devices so far. The OnePlus 15 is expected to use Qualcomm’s Snapdragon 8 Elite Gen 5 chipset alongside upgraded cooling and a large battery, while the OnePlus Ace 6 reportedly features a 165Hz display and flagship-grade performance tuning. The OnePlus 15R and Nord 6 models are also positioned around sustained gaming performance and battery efficiency.
OnePlus appears to be building a broader gaming ecosystem around the Ace lineup in China. Recent leaks and announcements suggest the company is focusing heavily on thermal optimization, ultra-high refresh-rate displays, and accessories designed for competitive mobile gaming. You’ll notice the controller is being promoted for titles such as BGMI, Call of Duty Mobile, Genshin Impact, and cloud-streaming platforms like Xbox Cloud Gaming and Steam Link.

The accessory currently seems to be launching first in China, although compatibility is gradually expanding to global devices. That matters for India because the OnePlus 15R is expected to closely align with the China-focused Ace 6T hardware platform.
One limitation for now is availability. OnePlus has not yet confirmed detailed international pricing, wider retail rollout plans, or support for non-OnePlus Android devices and iPhones. More technical details around triggers, haptics, and battery usage are also still unclear.













